


While you’re there, take a look round to familiarise yourself with the world. It’s probably best to stay as far as possible from everything but house symbols at the beginning, as these are usually friendly. You’ll see a few icons on the map - these are other colonies. You probably only need 30% globe coverage, so all you have to do now is generate the planet.ĭepending on your system, it may take a little while to generate, but once it does you’ll be face-to-face with what will hopefully be your home for more than one year. Bung any random old text into the seed box (it can be as rude as you like), then move both bars one tick above normal for humidity and temperature to set optimum beginner conditions (we can only hope). The next screen is where you generate your planet. The storytellers - and random chance - decide your fate in RimWorld. You may find as you play that you prefer higher difficulties - or that Cassandra quickly spirals out of control and you prefer the level playing field offered by Randy Random. To get you used to things for now, it’s probably best to choose Cassandra Classic from the portraits on the side - she essentially controls the pace of the game - and ‘some challenge’. You’re then prompted to choose a storyteller and difficulty. Later on, you can try some of the harder scenarios or even some custom ones from the Steam Workshop. If you’re just starting out, you’ll probably want to choose Crashlanded, the classic experience. You can do this entirely at random, but for your first game, you might want to make sure you don’t send all your people to freeze on Hoth.įirst of all, when starting a new colony, you need to choose a scenario. Creating Your Worldīefore you create a colony, you have to decide where they’re going to live. Welcome to the first of our RimWorld guides, which aims to set you up with a brand-new colony and piece of land.
